// Hardware acceleration ENABLED. Goanna 6.8.1 composites correctly with D3D11 on this
// build (verified) - the software-only workaround was only needed for the older 4.8.7
// engine. force-enabled overrides Goanna's (FF52-era) GPU blocklist, which can wrongly
// blocklist modern GPUs. If you ever see black/corrupt areas on a different machine,
// set layers.acceleration.disabled=true to fall back to software.
pref("layers.acceleration.disabled", false);
pref("layers.acceleration.force-enabled", true);
pref("gfx.direct2d.disabled", false);
pref("gfx.direct3d11.enabled", true);
pref("layers.offmainthreadcomposition.enabled", true);
